UDisplayClusterViewportClient::Draw_PIE

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References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterViewportClient.h

Include

#include "DisplayClusterViewportClient.h"

Source

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Basics/DisplayClusterViewportClient.cpp

Syntax

bool Draw_PIE
(
    FViewport * InViewport,
    FCanvas * SceneCanvas
)