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Module |
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Header |
/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/MeshConstraints.h |
Include |
#include "MeshConstraints.h" |
struct FEdgeConstraint
FEdgeConstraint is a constraint on a triangle mesh edge
Name | Description | ||
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RefineFlags |
Constraint flags on this edge |
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Target |
Edge is associated with this projection target. |
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int |
TrackingSetID |
This ID is not a constraint, but can be used to find descendants of a constrained input edge after splits |
Name | Description | |
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FEdgeConstraint() |
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FEdgeConstraint ( |
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FEdgeConstraint ( |
Name | Description | ||
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CanCollapse() |
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CanCollapse ( |
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CanFlip() |
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CanFlip ( |
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CanSplit() |
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CanSplit ( |
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FEdgeConstra... |
FullyConstrained() |
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IsUnconstrained() |
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FEdgeConstra... |
NoFlips() |
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NoModifications() |
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NoModifications ( |
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FEdgeConstra... |
SplitsOnly() |
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FEdgeConstra... |
Unconstrained() |