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| FRemesher::FullSmoothPass_Buffer()
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Module |
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Header |
/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/SubRegionRemesher.h |
Include |
#include "SubRegionRemesher.h" |
Applies a smoothing pass to the mesh, storing intermediate positions in a buffer and then writing them at the end (so, no order effect)