FSubRegionRemesher::FullSmoothPass_Buffer

Applies a smoothing pass to the mesh, storing intermediate positions in a buffer and then writing them at the end (so, no order effect)

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Override Hierarchy

FRemesher::FullSmoothPass_Buffer()

FSubRegionRemesher::FullSmoothPass_Buffer()

References

Module

DynamicMesh

Header

/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/SubRegionRemesher.h

Include

#include "SubRegionRemesher.h"

Syntax

virtual void FullSmoothPass_Buffer
(
    bool bParallel
)

Remarks

Applies a smoothing pass to the mesh, storing intermediate positions in a buffer and then writing them at the end (so, no order effect)