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Module |
|
Header |
/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/FaceGroupUtil.h |
Include |
#include "FaceGroupUtil.h" |
Source |
/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/FaceGroupUtil.cpp |
namespace FaceGroupUtil
{
void FaceGroupUtil::SeparateMeshByGroups
(
FDynamicMesh3 & Mesh,
TArray< FDynamicMesh3 > & SplitMeshes
)
}
Split input Mesh into submeshes based on group ID does not** separate disconnected components w/ same group ID