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Module |
|
Header |
/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Polygroups/PolygroupUtil.h |
Include |
#include "Polygroups/PolygroupUtil.h" |
Source |
/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Polygroups/PolygroupUtil.cpp |
namespace UE
{
namespace Geometry
{
int32 UE::Geometry::FindPolygroupLayerIndexByName
(
const FDynamicMesh3 & Mesh,
FName Name
)
}
}
index of the first Layer with the given FName in Mesh AttributeSet, or -1 if not found