Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Polygroups/PolygroupUtil.h |
Include |
#include "Polygroups/PolygroupUtil.h" |
Source |
/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Polygroups/PolygroupUtil.cpp |
namespace UE
{
namespace Geometry
{
int32 UE::Geometry::FindPolygroupLayerIndex
(
const FDynamicMesh3 & Mesh,
const FDynamicMeshPolygroupAttribute * Layer
)
}
}
index of Layer in Mesh AttributeSet, or -1 if not found