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Module |
|
Header |
/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Public/EnhancedPlayerInput.h |
Include |
#include "EnhancedPlayerInput.h" |
Source |
/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Private/EnhancedPlayerInput.cpp |
void InjectInputForAction
(
const UInputAction * Action,
FInputActionValue RawValue,
const TArray< UInputModifier * > & Modifiers,
const TArray< UInputTrigger * > & Triggers
)
Input simulation via injection. Runs modifiers and triggers delegates as if the input had come through the underlying input system as FKeys. Applies action modifiers and triggers on top.