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Module |
|
Header |
/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Public/InputModifiers.h |
Include |
#include "InputModifiers.h" |
UFUNCTION(BlueprintCallable, BlueprintNativeEvent, Category="Modifier")
FInputActionValue ModifyRaw
(
const UEnhancedPlayerInput * PlayerInput,
FInputActionValue CurrentValue,
float DeltaTime
) const
ModifyRaw Will be called by each modifier in the modifier chain
Parameter |
Description |
---|---|
CurrentValue |
The modified value returned by the previous modifier in the chain, or the base raw value if this is the first modifier in the chain. |