UInputTriggerDown

[UInputTriggerDown](API\Plugins\EnhancedInput\UInputTriggerDown) Trigger fires when the input exceeds the actuation threshold.

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

References

Module

EnhancedInput

Header

/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Public/InputTriggers.h

Include

#include "InputTriggers.h"

Syntax

UCLASS(NotBlueprintable, MinimalAPI, Meta=(DisplayName="Down"))
class UInputTriggerDown : public UInputTrigger

Remarks

UInputTriggerDown Trigger fires when the input exceeds the actuation threshold.

When no triggers are bound Down (with an actuation threshold of > 0) is the default behavior.

Overridden from UInputTrigger

Name Description

Public function Virtual Const

ETriggerEven...

 

GetSupportedTriggerEvents()

Determines what kind of trigger events can happen from the behavior of this trigger.

Protected function Virtual

ETriggerStat...

 

UpdateState_Implementation

(
    const UEnhancedPlayerInput* Pl...,
    FInputActionValue ModifiedValue,
    float DeltaTime
)

Triggers on actuation.