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| IDetailCustomization::CustomizeDetails()
|
Module |
|
Header |
/Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Public/FractureEditorModeToolkit.h |
Include |
#include "FractureEditorModeToolkit.h" |
Source |
/Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Private/FractureEditorModeToolkit.cpp |
virtual void CustomizeDetails
(
IDetailLayoutBuilder & DetailBuilder
)
Called when details should be customized