UFractureSettings

Settings specifically related to viewing fractured meshes

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Inheritance Hierarchy

References

Module

FractureEditor

Header

/Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Public/FractureSettings.h

Include

#include "FractureSettings.h"

Syntax

UCLASS()
class UFractureSettings : public UObject

Remarks

Settings specifically related to viewing fractured meshes

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bHideUnselected

When active, only show selected bones.

Public variable UProperty Category, EditAnywhere, Meta

float

 

ExplodeAmount

How much to seperate the drawing of the bones

Public variable UProperty Category, EditAnywhere, Meta

int32

 

FractureLevel

Current level of the geometry collection displayed

Constructors

Name Description

Public function

UFractureSettings

(
    const FObjectInitializer& ObjInit
)