AAbilitySystemTestPawn::GetAbilitySystemComponent

Returns the ability system component to use for this actor.

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Override Hierarchy

IAbilitySystemInterface::GetAbilitySystemComponent()

AAbilitySystemTestPawn::GetAbilitySystemComponent()

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemTestPawn.h

Include

#include "AbilitySystemTestPawn.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemTestPawn.cpp

Syntax

virtual UAbilitySystemComponent * GetAbilitySystemComponent() const

Remarks

Returns the ability system component to use for this actor. It may live on another actor, such as a Pawn using the PlayerState's component