AGameplayCueNotify_BurstLatent::OnExecute_Implementation

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_BurstLatent.h

Include

#include "GameplayCueNotify_BurstLatent.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_BurstLatent.cpp

Syntax

virtual bool OnExecute_Implementation
(
    AActor * Target,
    const FGameplayCueParameters & Parameters
)