AGameplayAbilityTargetActor::ConfirmTargeting

Outside code is saying 'stop and just give me what you have.' Returns true if the ability accepts this and can be forgotten.

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetActor.h

Include

#include "Abilities/GameplayAbilityTargetActor.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbilityTargetActor.cpp

Syntax

UFUNCTION()
virtual void ConfirmTargeting()

Remarks

Outside code is saying 'stop and just give me what you have.' Returns true if the ability accepts this and can be forgotten.