FGameplayAbilityTargetingLocationInfo::GetTargetingTransform

Converts internal format into a literal world space transform

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetTypes.h

Include

#include "Abilities/GameplayAbilityTargetTypes.h"

Syntax

FTransform GetTargetingTransform() const

Remarks

Converts internal format into a literal world space transform