UGameplayAbility::BP_RemoveGameplayEffectFromOwnerWithGrantedTags

Removes GameplayEffects from owner which grant the given tags

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h

Include

#include "Abilities/GameplayAbility.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility.cpp

Syntax

UFUNCTION(BlueprintCallable, Category=Ability,
          DisplayName="RemoveGameplayEffectFromOwnerWithGrantedTags",
          Meta=(ScriptName="RemoveGameplayEffectFromOwnerWithGrantedTags"))
void BP_RemoveGameplayEffectFromOwnerWithGrantedTags
(
    FGameplayTagContainer WithGrantedTags,
    int32 StacksToRemove
)

Remarks

Removes GameplayEffects from owner which grant the given tags