UGameplayAbility::CallRemoteFunction

Call the actor's function remotely

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UObject::CallRemoteFunction()

UGameplayAbility::CallRemoteFunction()

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h

Include

#include "Abilities/GameplayAbility.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility.cpp

Syntax

virtual bool CallRemoteFunction
(
    UFunction * Function,
    void * Parms,
    FOutParmRec * OutParms,
    FFrame * Stack
)

Remarks

Call the actor's function remotely

Parameters

Parameter

Description

Function

function to call

Parameters

arguments to the function call

Stack

stack frame for the function call