UGameplayAbility::IsTriggered

Is this ability triggered from TriggerData (or is it triggered explicitly through input/game code)

Choose your operating system:

Windows

macOS

Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h

Include

#include "Abilities/GameplayAbility.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility.cpp

Syntax

bool IsTriggered() const

Remarks

Is this ability triggered from TriggerData (or is it triggered explicitly through input/game code)