NetExecutionPolicy

How does an ability execute on the network.

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Windows

macOS

Linux

Syntax

UPROPERTY(EditDefaultsOnly, Category=Advanced)
TEnumAsByte< EGameplayAbilityNetExecutionPolicy::Type > NetExecutionPolicy

Remarks

How does an ability execute on the network. Does a client "ask and predict", "ask and wait", "don't ask (just do it)".