FActiveGameplayEffect

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Name Description

Public function

FActiveGameplayEffect()

IMPORTANT: Any new state added to FActiveGameplayEffect must be handled in the copy/move constructor/operator

Public function

FActiveGameplayEffect

(
    const FActiveGameplayEffect& Other
)

Public function

FActiveGameplayEffect

(
    FActiveGameplayEffect&& Other
)

Public function

FActiveGameplayEffect

(
    FActiveGameplayEffectHandle InHandl...,
    const FGameplayEffectSpec& InSpec,
    float CurrentWorldTime,
    float InStartServerWorldTime,
    FPredictionKey InPredictionKey
)