FGameplayAbilityBindInfo

Example struct that pairs a enum input command to a GameplayAbilityClass.6

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitySet.h

Include

#include "GameplayAbilitySet.h"

Syntax

USTRUCT()
struct FGameplayAbilityBindInfo

Remarks

Example struct that pairs a enum input command to a GameplayAbilityClass.6

Variables

Name Description

Public variable UProperty Category, EditAnywhere

TEnumAsByte< EG...

 

Command

Public variable UProperty Category, EditAnywhere

TSubclassOf< UG...

 

GameplayAbilityClass