FGameplayEffectContext::FGameplayEffectContext

Choose your operating system:

Windows

macOS

Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h

Include

#include "GameplayEffectTypes.h"

Syntax

FGameplayEffectContext
(
    AActor * InInstigator,
    AActor * InEffectCauser
)