FOnClientServerDebugAvailable

Called when debug strings are available, to write them to the display

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Type

typedef TMulticastDelegate_NoParams< void > FOnClientServerDebugAvailable

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemGlobals.h

Include

#include "AbilitySystemGlobals.h"

Remarks

Called when debug strings are available, to write them to the display