UAbilitySystemGlobals::IsGameplayModEvaluationChannelValid

Returns whether the specified gameplay mod evaluation channel is valid for use or not.

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References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemGlobals.h

Include

#include "AbilitySystemGlobals.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemGlobals.cpp

Syntax

bool IsGameplayModEvaluationChannelValid
(
    EGameplayModEvaluationChannel Channel
) const

Remarks

Returns whether the specified gameplay mod evaluation channel is valid for use or not. Considers whether channel usage is allowed at all, as well as if the specified channel has a valid alias for the game.