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| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AnimNotify_GameplayCue.h |
Include |
#include "AnimNotify_GameplayCue.h" |
UCLASS(EditInlineNew, Const, HideCategories=Object, CollapseCategories, MinimalAPI,
Meta=(DisplayName="GameplayCue (Looping)"))
class UAnimNotify_GameplayCueState : public UAnimNotifyState
An animation notify state used for duration based gameplay cues (Looping).
Name | Description | ||
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GameplayCue |
GameplayCue tag to invoke. |
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PreviewProxyTick |
Name | Description | |
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UAnimNotify_GameplayCueState() |
Name | Description | ||
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GetNotifyName_Implementation() |
Name | Description | ||
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CanBePlaced ( |
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NotifyBegin ( |
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NotifyEnd ( |
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NotifyTick ( |
Name | Description | ||
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NotifyBegin ( |
Please use the other NotifyBegin function instead |
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NotifyEnd ( |
Please use the other NotifyEnd function instead |
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NotifyTick ( |
Please use the other NotifyTick function instead |