UGameplayBehaviorConfig_BehaviorTree

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UGameplayBehaviorConfig

UGameplayBehaviorConfig_BehaviorTree

References

Module

GameplayBehaviorsModule

Header

/Engine/Plugins/Experimental/GameplayBehaviors/Source/GameplayBehaviorsModule/Public/AI/GameplayBehaviorConfig_BehaviorTree.h

Include

#include "AI/GameplayBehaviorConfig_BehaviorTree.h"

Syntax

UCLASS()
class UGameplayBehaviorConfig_BehaviorTree : public UGameplayBehaviorConfig

Variables

Name Description

Protected variable UProperty Category, EditAnywhere

TSoftObjectPtr<...

 

BehaviorTree

Protected variable UProperty Category, EditAnywhere

uint32: 1

 

bRevertToPreviousBTOnFinish

Constructors

Name Description

Public function

UGameplayBehaviorConfig_BehaviorTree

(
    const FObjectInitializer& ObjectIn...
)

Functions