FMontagePlaybackData

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References

Module

GameplayBehaviorsModule

Header

/Engine/Plugins/Experimental/GameplayBehaviors/Source/GameplayBehaviorsModule/Public/GameplayBehavior_AnimationBased.h

Include

#include "GameplayBehavior_AnimationBased.h"

Syntax

USTRUCT()
struct FMontagePlaybackData

Variables

Name Description

Public variable UProperty

UAbilitySystemC...

 

AbilityComponent

Public variable UProperty

UAnimMontage &#...

 

AnimMontage

Public variable UProperty

AActor *

 

Avatar

Public variable

uint8: 1

 

bLoop

Public variable

float

 

PlayRate

Public variable

FName

 

SectionName

Public variable

FTimerDelegate

 

TimerDelegate

Public variable

FTimerHandle

 

TimerHandle

Constructors

Name Description

Public function

FMontagePlaybackData()

Public function

FMontagePlaybackData

(
    AActor& InAvatar,
    UAnimMontage& InAnimMontage,
    const float InPlayRate,
    const FName InSectionName,
    const bool bInLoop
)

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FMontagePlaybackData& Other
)

Public function Const

bool

 

operator==

(
    const AActor* InAvatar
)