UCameraAnimationCameraModifier::GetCameraAnimationCameraModifierFromID

Choose your operating system:

Windows

macOS

Linux

References

Module

GameplayCameras

Header

/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/CameraAnimationCameraModifier.h

Include

#include "CameraAnimationCameraModifier.h"

Source

/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/CameraAnimationCameraModifier.cpp

Syntax

UFUNCTION(BlueprintPure, Category="Camera Animation", Meta=(WorldContext="WorldContextObject"))
static UCameraAnimationCameraModifier * GetCameraAnimationCameraModifierFromID
(
    const UObject * WorldContextObject,
    int32 ControllerID
)