UCameraAnimationCameraModifier::StopAllCameraAnimations

Stop all camera animation instances.

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macOS

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References

Module

GameplayCameras

Header

/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/CameraAnimationCameraModifier.h

Include

#include "CameraAnimationCameraModifier.h"

Source

/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/CameraAnimationCameraModifier.cpp

Syntax

UFUNCTION(BlueprintCallable, Category="Camera Animation")
virtual void StopAllCameraAnimations
(
    bool bImmediate
)

Remarks

Stop all camera animation instances.

Parameters

Parameter

Description

bImmediate

True to stop it right now and ignore blend out, false to let it blend out as indicated.