UWaveOscillatorCameraShakePattern

A camera shake that uses oscillations to move the camera.

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Inheritance Hierarchy

References

Module

GameplayCameras

Header

/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/WaveOscillatorCameraShakePattern.h

Include

#include "WaveOscillatorCameraShakePattern.h"

Syntax

UCLASS(Meta=(AutoExpandCategories="Location,Rotation,FOV,Timing"))
class UWaveOscillatorCameraShakePattern : public USimpleCameraShakePattern

Remarks

A camera shake that uses oscillations to move the camera.

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FWaveOscillator

 

FOV

FOV oscillation.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

LocationAmplitudeMultiplier

Amplitude multiplier for all location oscillation

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

LocationFrequencyMultiplier

Frequency multiplier for all location oscillation

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FWaveOscillator

 

Pitch

Pitch oscillation.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FWaveOscillator

 

Roll

Roll oscillation.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

RotationAmplitudeMultiplier

Amplitude multiplier for all rotation oscillation

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

RotationFrequencyMultiplier

Frequency multiplier for all rotation oscillation

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FWaveOscillator

 

X

Oscillation in the X axis.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FWaveOscillator

 

Y

Oscillation in the Y axis.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FWaveOscillator

 

Yaw

Yaw oscillation.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FWaveOscillator

 

Z

Oscillation in the Z axis.

Constructors

Name Description

Public function

UWaveOscillatorCameraShakePattern

(
    const FObjectInitializer& ObjInit
)