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| IAssetTypeActions::GetCategories()
|
Module |
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Header |
/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/AssetTypeActions_GameplayTagAssetBase.h |
Include |
#include "AssetTypeActions_GameplayTagAssetBase.h" |
Source |
/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/AssetTypeActions_GameplayTagAssetBase.cpp |
virtual uint32 GetCategories()
Overridden to specify misc category