UGameplayTagsK2Node_SwitchGameplayTag::AddPinToSwitchNode

Adds a new execution pin to a switch node

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Override Hierarchy

UK2Node_Switch::AddPinToSwitchNode()

UGameplayTagsK2Node_SwitchGameplayTag::AddPinToSwitchNode()

References

Module

GameplayTagsEditor

Header

/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_SwitchGameplayTag.h

Include

#include "GameplayTagsK2Node_SwitchGameplayTag.h"

Source

/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_SwitchGameplayTag.cpp

Syntax

virtual void AddPinToSwitchNode()

Remarks

Adds a new execution pin to a switch node