UGameplayTagsK2Node_SwitchGameplayTag::ShouldShowNodeProperties

Return whether the node's properties display in the blueprint details panel

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Override Hierarchy

UK2Node::ShouldShowNodeProperties()

UGameplayTagsK2Node_SwitchGameplayTag::ShouldShowNodeProperties()

References

Module

GameplayTagsEditor

Header

/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_SwitchGameplayTag.h

Include

#include "GameplayTagsK2Node_SwitchGameplayTag.h"

Syntax

virtual bool ShouldShowNodeProperties() const

Remarks

Return whether the node's properties display in the blueprint details panel