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| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/Niagara/NiagaraDataInterfaceHairStrands.h |
Include |
#include "Niagara/NiagaraDataInterfaceHairStrands.h" |
UCLASS(EditInlineNew, Category="Strands", Meta=(DisplayName="Hair Strands"))
class UNiagaraDataInterfaceHairStrands : public UNiagaraDataInterface
Data Interface for the strand base
Name | Description | ||
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TObjectPtr< UGr... |
DefaultSource |
Hair Strands Asset used to sample from when not overridden by a source actor from the scene. |
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TObjectPtr< AAc... |
SourceActor |
The source actor from which to sample |
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TWeakObjectPtr<... |
SourceComponent |
The source component from which to sample |
Name | Description | |
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UNiagaraDataInterfaceHairStrands ( |
Name | Description | ||
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AppendCompileHash ( |
Allows the generic class defaults version of this class to specify any dependencies/version/etc that might invalidate the compile. |
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ETickingGrou... |
CalculateTickGroup ( |
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CanExecuteOnTarget ( |
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CopyToInternal ( |
Copy one niagara DI to this |
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DestroyPerInstanceData ( |
Destroys the per instance data for this interface. |
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Equals ( |
Determines if this DataInterface is the same as another. |
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GetCommonHLSL ( |
GPU simulation functionality |
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GetFunctionHLSL ( |
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GetFunctions ( |
UNiagaraDataInterface Interface |
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GetParameterDefinitionHLSL ( |
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GetVMExternalFunction ( |
Returns the delegate for the passed function signature. |
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HasPreSimulateTick() |
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HasTickGroupPrereqs() |
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InitPerInstanceData ( |
Initializes the per instance data for this interface. |
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PerInstanceDataSize() |
Returns the size of the per instance data for this interface. |
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PerInstanceTick ( |
Ticks the per instance data for this interface, if it has any. |
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ProvidePerInstanceDataForRenderThread ( |
Subclasses that wish to work with GPU systems/emitters must implement this. |
Name | Description | ||
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BindParameters ( |
Methods that operate on an instance of type FNiagaraDataInterfaceParametersCS*, created by the above CreateComputeParameters() method |
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FNiagaraData... |
CreateComputeParameters() |
Constructs the correct CS parameter type for this DI (if any). |
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const FTypeL... |
GetComputeParametersTypeDesc() |
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SetParameters ( |
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UnsetParameters ( |
Name | Description | ||
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PostInitProperties() |
UObject Interface |
Name |
Description |
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BoneAngularAccelerationName |
Name of the bone angular acceleration |
BoneAngularVelocityName |
Name of the bone angular velocity |
BoneInverseName |
Name of the bone inverse transform |
BoneLinearAccelerationName |
Name of the bone linear acceleration |
BoneLinearVelocityName |
Name of the bone linear velocity |
BoneRotationName |
Name of the world rotation |
BoneTransformName |
Name of the bone transform |
BoundingBoxBufferName |
Name of bounding box buffer |
BoundingBoxOffsetsName |
Name of the bounding box offsets |
CurvesOffsetsBufferName |
Name of the curves offsets buffer |
DeformedPositionBufferName |
Name of the points positions buffer |
DeformedPositionOffsetName |
Deformed center of all the position |
DeformedRootOffsetName |
Deformed center of all the roots |
DeformedTrianglePositionAName |
Deformed position of the triangle vertex A |
DeformedTrianglePositionBName |
Deformed position of the triangle vertex A |
DeformedTrianglePositionCName |
Deformed position of the triangle vertex A |
InterpolationModeName |
Param to check if the roots have been attached to the skin |
LocalSimulationName |
Param to check if the simulation is going to be run in local space |
MeshSampleWeightsName |
Rbf sample weights |
NumStrandsName |
Name of the number of strands |
ParamsScaleBufferName |
Params scale buffer |
ResetSimulationName |
Boolean to check if we need to rest the simulation |
RestPositionBufferName |
Name of the nodes positions buffer |
RestPositionOffsetName |
Rest center of all the position |
RestRootOffsetName |
Rest center of all the roots |
RestSamplePositionsName |
Rbf Sample rest positions |
RestTrianglePositionAName |
Rest position of the triangle vertex A |
RestTrianglePositionBName |
Rest position of the triangle vertex B |
RestTrianglePositionCName |
Rest position of the triangle vertex C |
RestUpdateName |
Param to check if we need to update the rest pose |
RootBarycentricCoordinatesName |
Root barycentric coordinates |
SampleCountName |
Number of samples for rbf interpolation |
StrandSizeName |
Name of the strand size |
WorldInverseName |
Name of the world inverse transform |
WorldRotationName |
Name of the world rotation |
WorldTransformName |
Name of the world transform |