UIKRetargetProcessor::GetTargetBoneRetargetPoseGlobalTransform

Get the Global transform, in the currently used retarget pose, for a bone in the target skeletal mesh

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macOS

Linux

Warnings

  • This function is only valid to call after the retargeter has been initialized (which generates global retarget pose)

References

Module

IKRig

Header

/Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Retargeter/IKRetargetProcessor.h

Include

#include "Retargeter/IKRetargetProcessor.h"

Source

/Engine/Plugins/Animation/IKRig/Source/IKRig/Private/Retargeter/IKRetargetProcessor.cpp

Syntax

FTransform GetTargetBoneRetargetPoseGlobalTransform
(
    const int32 & TargetBoneIndex
) const

Remarks

Get the Global transform, in the currently used retarget pose, for a bone in the target skeletal mesh

This function is only valid to call after the retargeter has been initialized (which generates global retarget pose)

Returns

The Global space transform for the bone or Identity if bone not found.

Parameters

Parameter

Description

TargetBoneIndex

The index of a bone in the target skeleton.