UIKRigProcessor::Initialize

Anim Graph: convenience to initialize directly from an [FReferenceSkeleton](API\Runtime\Engine\FReferenceSkeleton).

Choose your operating system:

Windows

macOS

Linux

References

Module

IKRig

Header

/Engine/Plugins/Animation/IKRig/Source/IKRig/Public/IKRigProcessor.h

Include

#include "IKRigProcessor.h"

Source

/Engine/Plugins/Animation/IKRig/Source/IKRig/Private/IKRigProcessor.cpp

Syntax

void Initialize
(
    const UIKRigDefinition * InRigAsset,
    const FReferenceSkeleton & RefSkeleton
)

Remarks

Anim Graph: convenience to initialize directly from an FReferenceSkeleton.