UIKRigController::GetRefPoseTransformOfBone

Get the global-space retarget pose transform of the given Bone.

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References

Module

IKRigEditor

Header

/Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RigEditor/IKRigController.h

Include

#include "RigEditor/IKRigController.h"

Source

/Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigController.cpp

Syntax

FTransform GetRefPoseTransformOfBone
(
    const FName & BoneName
) const

Remarks

Get the global-space retarget pose transform of the given Bone. Can only be called AFTER skeleton is initialized.