ULidarPointCloudComponent::CreateSceneProxy

Creates a proxy to represent the primitive to the scene manager in the rendering thread.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UPrimitiveComponent::CreateSceneProxy()

ULidarPointCloudComponent::CreateSceneProxy()

References

Module

LidarPointCloudRuntime

Header

/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloudComponent.h

Include

#include "LidarPointCloudComponent.h"

Source

/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Private/Rendering/LidarPointCloudRendering.cpp

Syntax

virtual FPrimitiveSceneProxy * CreateSceneProxy()

Remarks

Creates a proxy to represent the primitive to the scene manager in the rendering thread.

Returns

The proxy object.