Choose your operating system:
Windows
macOS
Linux
| FMassFragment
|
Module |
|
Header |
/Engine/Plugins/AI/MassAI/Source/MassAIMovement/Public/MassAIMovementFragments.h |
Include |
#include "MassAIMovementFragments.h" |
USTRUCT()
struct FMassSteeringGhostFragment : public FMassFragment
Steering ghost fragment.
Name | Description | ||
---|---|---|---|
|
bEnteredFromMoveAction |
True if we just entered from move action |
|
|
bUpdatingTarget |
True if the target is being updated |
|
|
LastSeenActionID |
The action ID the ghost was initialized for |
|
|
Location |
Location of the ghost |
|
|
SteerTarget |
Selected steer target based on ghost, updates periodically. |
|
|
float |
TargetCooldown |
Cooldown between target updates |
|
float |
TargetMaxSpeed |
Used during target update to see when the target movement stops |
|
Velocity |
Velocity of the ghost |