UMassCrowdLaneDataRenderingComponent

Primitive component that can be used to render runtime state of zone graph lanes (e.g. Opened|Closed, Density, etc.) The component must be added on a ZoneGraphData actor.

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Inheritance Hierarchy

References

Module

MassCrowd

Header

/Engine/Plugins/AI/MassCrowd/Source/MassCrowd/Public/MassCrowdLaneDataRenderingComponent.h

Include

#include "MassCrowdLaneDataRenderingComponent.h"

Syntax

UCLASS(EditInlineNew, Meta=(BlueprintSpawnableComponent),
       HideCategories=(Object, LOD, Lighting, VirtualTexture, Transform, HLOD, Collision, TextureStreaming, Mobile, Physics, Tags, AssetUserData, Activation, Cooking, Rendering, Navigation))
class UMassCrowdLaneDataRenderingComponent : public UPrimitiveComponent

Remarks

Primitive component that can be used to render runtime state of zone graph lanes (e.g. Opened|Closed, Density, etc.) The component must be added on a ZoneGraphData actor.

Constructors