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Module |
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Header |
/Engine/Plugins/Runtime/MassEntity/Source/MassEntity/Public/MassEntityTypes.h |
Include |
#include "MassEntityTypes.h" |
USTRUCT()
struct FMassEntityHandle
A handle to a lightweight entity. An entity is used in conjunction with the UMassEntitySubsystem for the current world and can contain lightweight fragments.
Name | Description | |
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FMassEntityHandle() |
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FMassEntityHandle |
Name | Description | ||
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operator!= ( |
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operator== ( |