UMassEntitySubsystem::CheckIfEntityIsActive

Asserts that IsEntityBuilt.

Choose your operating system:

Windows

macOS

Linux

References

Module

MassEntity

Header

/Engine/Plugins/Runtime/MassEntity/Source/MassEntity/Public/MassEntitySubsystem.h

Include

#include "MassEntitySubsystem.h"

Source

/Engine/Plugins/Runtime/MassEntity/Source/MassEntity/Private/MassEntitySubsystem.cpp

Syntax

void CheckIfEntityIsActive
(
    FMassEntityHandle Entity
) const

Remarks

Asserts that IsEntityBuilt.