UMassEntitySubsystem::IsEntityBuilt

Returns true if Entity is has been fully built (expecting a valid Entity)

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References

Module

MassEntity

Header

/Engine/Plugins/Runtime/MassEntity/Source/MassEntity/Public/MassEntitySubsystem.h

Include

#include "MassEntitySubsystem.h"

Source

/Engine/Plugins/Runtime/MassEntity/Source/MassEntity/Private/MassEntitySubsystem.cpp

Syntax

bool IsEntityBuilt
(
    FMassEntityHandle Entity
) const

Remarks

Returns true if Entity is has been fully built (expecting a valid Entity)