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| FMassFragment
|
Module |
|
Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassLOD/Public/MassSimulationLOD.h |
Include |
#include "MassSimulationLOD.h" |
USTRUCT()
struct FMassSimulationVariableTickFragment : public FMassFragment
Name | Description | ||
---|---|---|---|
|
float |
DeltaTime |
|
|
float |
LastTickedTime |
Accumulated delta time to use upon next tick |