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| FMassFragment
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Module |
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Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassSmartObjects/Public/MassSmartObjectProcessor.h |
Include |
#include "MassSmartObjectProcessor.h" |
USTRUCT()
struct FMassSmartObjectUserFragment : public FMassFragment
Name | Description | ||
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ClaimHandle |
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InteractionStatus |
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TargetLocation |
Name | Description | ||
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const FSmart... |
GetClaimHandle() |
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float |
GetCooldown() |
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GetTargetLocation() |
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float |
GetUseTime() |
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SetCooldown ( |
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SetUseTime ( |