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Name |
Description |
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---|---|---|
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AMassSpawner |
A spawner you can put on a map and configure it to spawn different things |
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FDataFragment_ReplicationTemplateID |
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FMassEntityConfig |
Describes a Mass agent to spawn. |
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FMassEntityTemplate |
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FMassEntityTemplateBuildContext |
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FMassEntityTemplateID |
ID of the template an entity is using. |
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FMassSpawnAuxData |
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FMassSpawnedEntityType |
Describes an entity type to spawn. |
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FMassSpawnPointGenerator |
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IMassSpawnerModule |
The public interface to this module. |
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UMassAssortedFragmentsTrait |
Mass Agent Feature which appends a list of specified fragments. |
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UMassEntityConfigAsset |
Agent Config asset allows to create shared configs that can be used as base for derived configs. |
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UMassEntityEQSSpawnPointsGenerator |
Describes the SpawnPoints Generator when we want to leverage the points given by an EQS Query |
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UMassEntitySpawnPointsGeneratorBase |
Base class for Mass Entity Spawn Points Generator. |
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UMassEntityTemplateRegistry |
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UMassEntityTraitBase |
Base class for Mass Entity Traits. |
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UMassEntityZoneGraphSpawnPointsGenerator |
Describes the SpawnPoints Generator when we want to spawn directly on Zone Graph |
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UMassSpawnerSubsystem |
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UMassSpawnLocationProcessor |
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UMassTranslator |
A class that's responsible for translation between UObjects and Mass. |
Name |
Description |
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FFinishedGeneratingSpawnPointsSignature |
: Ideally we would return something else then just a FVector, we could return as an example the lane index, smartobject id, navmesh location, etc... |
Name |
Description |
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---|---|---|
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EFragmentInitialization |
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EMassEntityTemplateIDType |
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EMassTranslationDirection |
Name | Description | ||
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constexpr bo... |
operator! |
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constexpr EM... |
operator& ( |
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EMassTransla... |
operator&= ( |
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constexpr EM... |
operator^ ( |
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EMassTransla... |
operator^= ( |
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constexpr EM... |
operator| ( |
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EMassTransla... |
operator|= ( |
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constexpr EM... |
operator~ |