FMediaIOCoreWaitVSyncThread

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

FRunnable

FMediaIOCoreWaitVSyncThread

References

Module

MediaIOCore

Header

/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreWaitVsyncThread.h

Include

#include "MediaIOCoreWaitVsyncThread.h"

Syntax

class FMediaIOCoreWaitVSyncThread : public FRunnable

Variables

Name Description

Protected variable

TAtomic< bool >

 

bAlive

Protected variable

TAtomic< bool >

 

bWaitingForSignal

Protected variable

TSharedPtr< IMe...

 

HardwareSync

Protected variable

FEvent *

 

WaitVSync

Constructors

Functions

Name Description

Public function

bool

 

Wait_GameOrRenderThread()

Overridden from FRunnable

Name Description

Public function Virtual

void

 

Exit()

Exits the runnable object.

Public function Virtual

bool

 

Init()

Initializes the runnable object.

Public function Virtual

uint32

 

Run()

Runs the runnable object.

Public function Virtual

void

 

Stop()

Stops the runnable object.

This is called if a thread is requested to terminate early.