OutputMode

Whether to modify the static mesh in place or create a new one.

Choose your operating system:

Windows

macOS

Linux

Syntax

UPROPERTY(EditAnywhere, Category="Output Options",
          Meta=(TransientToolProperty, HideEditConditionToggle, EditCondition="bShowOutputMode"))
EGenerateLODAssetOutputMode OutputMode

Remarks

Whether to modify the static mesh in place or create a new one.