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| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/MeshLODToolset/Source/MeshLODToolset/Public/Tools/GenerateStaticMeshLODAssetTool.h |
Include |
#include "Tools/GenerateStaticMeshLODAssetTool.h" |
UCLASS()
class UGenerateStaticMeshLODAssetToolProperties : public UInteractiveToolPropertySet
Standard properties
Name | Description | ||
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CollisionGroupLayerName |
Code copied from UPolygroupLayersProperties Group layer to use for partitioning the mesh for simple collision generation |
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GroupLayersList |
Internal list used to implement above |
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MeshGeneration |
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Normals |
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Preprocessing |
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SimpleCollision |
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Simplification |
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TextureBaking |
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UVGeneration |
Name | Description | ||
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GetGroupLayersFunc() |
This function is called provide set of available group layers |
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InitializeGroupLayers ( |