Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Plugins/Experimental/MeshLODToolset/Source/MeshLODToolset/Public/Tools/LODManagerTool.h |
Include |
#include "Tools/LODManagerTool.h" |
UCLASS()
class ULODManagerToolBuilder : public UMultiSelectionMeshEditingToolBuilder
Name | Description | ||
---|---|---|---|
|
UMultiSelect... |
CreateNewTool ( |
Name | Description | ||
---|---|---|---|
|
const FToolT... |
GetTargetRequirements() |
Gives the target requirements of the associated tool. |
Name | Description | ||
---|---|---|---|
|
CanBuildTool ( |
Check if, given the current scene state, a new instance of this builder's Tool can be created |